Top Gun Carrier Landing Challenge – How To Fly Like Maverick in Microsoft Flight Simulator

Enjoy a review of the carrier landing challenge on Microsoft Flight Simulator 2020, released just in time for Top Gun: Maverick to hit theaters. This new challenge will test your ability to “call the ball” and hit the third wire. Sporty’s own Chris McGonegle flew this challenge with the Thrustmaster HOTAS Warthog Stick plus Extender along with the TPR Pedals. Enjoy this review and have fun digitally flying!

What are the best flight simulator yokes and rudder pedals?

Since being reintroduced in 2020, Microsoft Flight Simulator has reinvented the flight simulator world. With stunning graphics, live weather, and incredibly life-like cockpits, the latest generation of this storied franchise is winning thousands of new fans every week. To make it more than a game, though, you’ll need the right hardware. Here are our top picks for yokes and rudder pedals, any of which can transform MSFS into a valuable training tool. All of these work with X-Plane as well as Microsoft, and they can be mixed and matched to create the perfect system.

Top Flight Sim Yokes

Best overall: Honeycomb Alpha

This model has quickly become the top-selling yoke on the market. It features a solid metal yoke shaft and a full 180 degrees of rotation, so it offers the most realistic feel of all the yokes. There is no dead zone in the middle, or misleading spring pressure. The Honeycomb Alpha includes a switch panel for magnetos, master, etc., but note that there is no throttle. You can mix and match to add another throttle, including the impressive Honeycomb Bravo.

$249.99 – Shop Now >>

Honeycomb Alpha

Best value: Logitech G

A popular option for years, this flexible model includes a stainless steel yoke shaft and a detachable throttle quadrant for more precise power management. It strikes a good balance between performance and price, but is also easily expanded. Logitech offers add-on panels for switches/gear, avionics, autopilot, and additional throttle quadrants. This means you can build your own system one piece at a time.

$179.99 – Shop Now >>

Logitech G Saitek Flight Yoke

Best Xbox yoke: Turtle Beach VelocityOne

For an all-in-one solution that works with both computers and Microsoft Flight Simulator on Xbox, the VelocityOne is hard to beat. Includes yoke, throttle/prop/mixture controls plus interchangeable quadrant heads to move from GA piston to airline jet configuration. Also features an integrated screen on the yoke.

$379.95 – Shop Now >>

Turtle Beach VelocityOne

Professional grade: Redbird Alloy

This premium yoke is made of solid metal, so it will stand up to abuse. A good option for flight schools and serious sim pilots, the Redbird Alloy has a realistic feel that rivals the Honeycomb Alpha, with a full 180 degrees of rotation and an authentic Cessna-style yoke. Remember to add a throttle quadrant, because it’s not built in. Redbird yokes are made in America and backed by excellent support.

$799 – Shop Now >>

Redbird Alloy yoke

Sticks

Sometimes a yoke is more than you need. If you’re looking for something more realistic than a mouse but less expensive than a full yoke, a simple flight stick is a good option. Here are our two favorites.

Best value: Logitech Flight Sim Joystick

This is the basic option, but it’s well made and easy to use. Includes a throttle lever and the stick can even be twisted for rudder control, making it a fairly complete system. For under $50, it’s a great way to get started with simulator flying.

$39.95 – Shop Now >>

Logitech Flight Stick

All-in-one kit: Thrustmaster HOTAS One

If you want to feel like a fighter pilot, this two-in-one system is the best option. Includes five axes, fourteen action buttons, a rapid-fire trigger and a multidirectional hat swtich. The throttle gives you the fighter jet feel, and is detachable. It also works with Flight Simulator on Xbox.

$99.99 – Shop Now >>

Thrustmaster HOTAS One

Authentic military feel: Thrustmaster HOTAS Warthog

This deluxe systems weighs in at nearly 15 pounds, which gives a clue to its rugged construction and realistic feel. It looks like it was just removed from an actual A-10 Warthog, complete with 42 programmable buttons and a tension dial for the throttle for the thottle levers.

$549.99 – Shop Now >>

HOTAS Warthog

For Cirrus pilots

If you fly a Cirrus SR20 or SR22, neither a yoke nor a stick is quite right. What you really want is a side yoke, and fortunately there’s a great option. The Redbird Cirrus Yoke feels just like the real thing, with a centering spring, push to talk button, and smooth travel. All-metal construction is built to last.

$999 – Shop Now >>

YK2

Rudder Pedals

A yoke is the essential first step to building a home simulator—but don’t stop there! A set of rudder pedals is a critical piece of the puzzle, adding the realism of rudder control and toe brakes. It makes a big difference when flying steep turns or practicing landings, and should be considered essential for any kind of serious training.

Best value: Thrustmaster

This simple set is a good companion for any of the yokes above. It’s basic but reliable and easy to set up. It’s also compatible with Flight Simulator on Xbox.

$139.99 – Shop Now >>

Thrustmaster pedals

Good balance of price and performance: Logitech

These rudders offer a realistic feel, with adjustable spring tension and adjustable size pedals. These are our most popular pedals.

$179.99 – Shop Now >>

Logitech Pedals

Best overall: Thrustmaster TPR

These all-metal rudder pedals are the most realistic we’ve ever flown with. The unique suspended mechanism is right out of a Boeing flight deck, providing lifelike feel and five positions for a custom setup.

$589.99 – Shop Now >>

Thrustmaster TPR pedals

Learn more:

Flight Simulators 101 – Tips for Microsoft, X-Plane, Honeycomb, and more (webinar recording)

Flight simulators have exploded in popularity over the last year. With new software options, impressive flight controls, and EFB app integration, it has never been easier to use a home flight simulator for real training (in addition to fun). In this fast-paced webinar, Chris McGonegle, a commercial pilot and Sporty’s flight simulator expert, will discuss how to use simulators effectively and how to avoid making mistakes that will degrade your flying skills. He also reviews the most popular hardware options for a home flight simulator and discusses the new Microsoft Flight Simulator program. If you’re thinking about buying a flight simulator, but aren’t sure where to start, this webinar is for you.

X-Plane Training Scenarios – Flight simulator lessons from Sporty’s

When using a simulator as a training device rather than a toy, it’s helpful to have direction on what scenarios or tasks are beneficial to the day’s digital mission. For that reason, the pilots at Sporty’s developed a few lessons to assist the digital pilot in jumping into pre-configured maneuvers that allow the user to practice multiple iterations within a fraction of the time. Each maneuver includes a briefing, a description of the desired results, a control setting prompt, and a quick transition into the maneuver after the digital instructor hands over the flight controls. Scenario 1 – Steep turns Scenario 2 – S-turns Scenario 3 – ILS approach (runway 21L at LUK)

Shop Now

Take Flight Interactive demo – add a virtual flight instructor to your home flight simulator

TakeFlight Academy is real, artificial intelligence-based practical flight training, with the same guidance of a human flight instructor. Get unlimited access to self-guided, interactive flight lessons anytime, anywhere. Master flight maneuvers with this structured simulator training application and reduce training hours on the flight deck. Individual 1-year subscription. TakeFlight Academy is an instructional overlay on your simulator (see below for compatibility). The easy-to-use interface and on-simulator curriculum guides you step-by-step. When you select a maneuver, the Virtual Flight Instructor loads the emulator with the aircraft pre-configured, pre-positioned and ready to fly. You can repeat FAA Airman Certification Standards (ACS) maneuvers quickly, spending as much time as needed to reach mastery. Each lesson provides a detailed briefing, verbal guidance, and real-time feedback based on your performance, followed by detailed objective scoring. You’ll know exactly how you did, and where to improve. And with unique Training, Evaluation, and challenging scenarios to take engagement to the next level. Whether in the air or on the sim, you’ll become a better, safer pilot with TakeFlight Academy.

Shop Now

Scenarios to fly in Microsoft Flight Simulator

In part one of this blog series, we explored what the new Microsoft Flight Simulator is all about and how to get started. If you haven’t read that article yet, we suggest you start there. Assuming you’ve got the simulator up and running, and you’re proficient in planning a flight, the question naturally comes up: what do you do with it? In this article, we’ll cover some scenarios to try, from fun flights to VFR maneuvers to instrument procedures and even emergencies.

We’ll start with the fun. Here are six fun flights I would execute if I won the lottery tomorrow:

  • Recreating Lindbergh’s transatlantic flight – I’d recommend a much faster bird than the Spirit of St. Louis so it doesn’t demand 33 hours of your time like it did his, but still a fun flight to recreate.
  • Fly the Australian coastline in the XCub – One of the latest updates improves the photogrammetry and digital detail of Aussieland. Have fun searching for Kangaroos along the golden coast.
  • Practice Aerobatics in an Extra 330LT – Head on down to St. Augustine, Florida, where Patty Wagstaff offers aerobatic training and practice a Split S or a Hammerhead.
  • Flight to Devil Hills/Kitty Hawk – Touch down at the mecca of aviation where the Wright brothers opened the door to powered flight. Plan an approach from the south and take in the Outer Banks.
  • Appreciate the African savannah from 1,000 or less AGL – I highly doubt that giraffes will be rendered in the game, but I can assure that there will be some beautiful sunsets from that continent.
  • Explore Donegal Bay Ireland – Family legend has it that my ancestors hail from the northwestern part of Ireland known as Donegal Bay. Would be fun to fly around in the summertime when the grass is the greenest.

Flight simulator aerobatics

We’ve taken in the sights and re-created some of the world’s most historic flights, but what if we want to utilize the physics programmed into this system? Let’s try some VFR maneuvers.

  • Power-on stalls – During flight training, these used to guarantee I would have a sweaty shirt during our debrief, but eventually they became fun. With a simulator teetering on the envelope, don’t be afraid to see what happens when you kick the rudder to full deflection in a power-on stall.
  • Short-Field Takeoff and Climb – There’s a 50 foot building at the end of the runway. Are you able to rotate at 55 knots, utilize Vx, and transition smoothly to Vy?
  • Rejected takeoff – This may seem like a boring maneuver to exercise in a simulator, but it’s one that will be appreciated in a real world scenario that demands it. Add a new challenge by repeatedly aborting the takeoff at continuously later stages to find the absolute limit of the airplane’s braking performance.
  • VFR into IMC – This maneuver is meant to give the VFR pilot a taste of what Instrument flying is like. It’s very dangerous in the real world, nonetheless it’s a good maneuver to practice in a simulator by flying into a wall of overcast clouds and slowly flying a 180-degree turn while maintaining altitude and airspeed.
  • S-Turns – Find that stretch of straight road or highway close to your departure point and practice S-Turns along it, keeping your wings parallel to the road when you cross over it. Additionally add a wind component perpendicular to the road and critique the leg changes.
  • Takeoff and landing at a high density altitude airport – Once you have become accustomed to the takeoff roll in your simulated airplane of choice at a home airport in normal conditions, go take off from an airport with a high elevation. Or find one around 3,000 MSL and crank outside air temperature to 100 degrees and bring the barometric pressure down to 29.50. This will greatly reduce the performance of the engine and in turn lengthen your takeoff roll.

VFR maneuvers are fun, but we also want to try something challenging that demands precision and flight in instrument conditions. Following are six scenarios that we like to practice involving instrument flight.

  • Zero/zero takeoff – I’ve never flown an actual 0/0 takeoff but I simulated over a dozen while training and I’ve flown about just as many in the simulator. This is a great challenge for rudder control on takeoff and also tracking desired heading once you’ve left the ground.
  • Intercepting and tracking VOR radials – This maneuver is aimed towards precision in navigating, which is a requisite when flying IFR. A simulator is a great way to quickly test the sensitivity of intersecting a radial 30 miles out from the source, versus 5 miles out.
  • Holding procedures parallel entry – Holding procedures can seem intimidating, if not antiquated in today’s airspace system. Attempt the challenging parallel entry off of two VOR radials. Try flying a timed hold rather than a distance-based hold for extra credit.
  • ILS down to minimums – This is an IFR maneuver I try to fly once a week. If I ever find myself in a scenario where I need to land at an airport with weather just above minimums, I want to have this procedure down pat. For an added challenge, I’ll sometimes throw a crosswind in once three miles out to keep my scan inside the plane from getting fixated, while also searching for those lights outside the plane.
  • Missed Approach Procedure – Practice that maneuver where you’ve hit your minimum altitude and can’t make out the runway. We cover the missed approach procedure during our briefings but how often do we practice a go around when with no visual cues to the ground?

Flight sim panel

Now we’ve covered some VFR and IFR maneuvers in addition to fun scenarios, but if you still want to turn up the heat, let’s discuss emergencies. I’d like to pause a second and explain the different approach I take when it comes to training for emergencies. All the scenarios previously discussed are things we can look forward to flying in the airplane or in the digital world. When it comes to emergencies, we train for these so that if we ever experience one, we are properly prepared for it. If you are a pilot and want to use a simulator to strengthen emergency flows, I can’t stress enough the value of chair flying and learning the concrete flows before jumping into a digital simulator. Once consistency and confidence is reached in these simulated emergencies, then we can utilize the simulator to analyze the results of our inputs in these critical phases of flight.

  • Emergency approach and landing – The emergency approach and landing is the most probable emergency we will see as aviators. Pull the engine’s power when abeam the numbers in the pattern, and get a better understanding of your bird’s best glide speed.
  • Engine failure during climb out – While we can practice an emergency approach and landing in real training, we should save the engine failure during climb out maneuver for the simulator. What to do in this scenario should be covered in every departure briefing but here we are actually able to test what would happen to the airplane and what our sight picture would be. Try neutralizing the engine at 200 feet AGL, then 400, then 600, then 800. Try killing the engine at pattern altitude and see if you have the maneuverability to make the 180-degree turn back to the runway. Now run that same cycle and throw a 12 knot direct crosswind into the mix…
  • Fuel Starvation in Cruise – Whether it was poor planning, a faulty fuel indicator, or a missing tank cap (looking at you Martha), an engine running out of fuel is a bad day. You’ll have a new appreciation for those higher cruising altitudes and the margin of error they provide.
  • Emergency descents – These are a very fun maneuver in real life and in the flight simulator. They simulate if we have an emergency with a passenger and need to land at an airport beneath us while in cruise. It’s a great test of airspeed control and creates a sight picture that is very rare in flying.
  • Attitude Indicator Failure – One of the most used flight instruments is the attitude indicator in a steam gauge aircraft. You’ll quickly realize the value that an instrument cover provides when this indicator starts giving erroneous indications compared to your other gauges.
  • IFR flight with pitot blockage – This may be one of the most dangerous emergencies in my eyes. When you lose an engine whether in VFR or IFR, you know it from the loss of noise. When the electrical system goes out, it’s glaringly obvious. When the pitot port is blocked, it’s difficult to diagnose because you have other instruments providing information that can counter what the airspeed indicator is telling you. I’ve spoken to a few pilots who’ve experienced this condition and while they were appreciative of their training, they’re glad the numbers say they’ll never experience that again.

To say the least, the 2020 Microsoft Flight Simulator program is a beautiful and richly designed product. For many it will be a game, for some it will be a training tool. When pilots pack for their next flight, there’s usually an objective to accomplish, whether it’s taking the family to a new vacation destination, traveling to a new airport to try the local cuisine, or flying to a familiar stomping ground to tell lies in a hangar. Microsoft may not be able to accomplish either of those previously mentioned objectives, but they will offer the ability to explore our diverse world in a never before available clarity, and offer a unique training tool along the way.

Shop all flight simulator gear >>

Watch our YouTube video series on flight simulators >>

Learn how to set up different flight simulator controls >>